State Matching System is a project that explore how to implement motion matching archetecture into state machine and make the work flow code-less.
This new type of state machine will help game developers save time and make their project more flexible and easier to debug. And with the motion matching archetecture, game developers could also explore a new type of games which player give only instruction and character in game follow the instruction and do things based on their personality.
A code-less State Machine with motion matching architecture for game development.
Project website
https://github.com/ZhangZhongzhiNino/StateMatchingSystem.git